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sealvo.com · USPTO Trademark Record
https://sealvo.com/dragon-ball-super-86950396
Section 8/9 declaration window
July 10, 2028
615 days remaining

Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity; apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable multimedia files, computer software, blank digital or analogue recording and storage media; mechanisms for coin-operated apparatus; cash registers, calculating devices; computers and computer peripheral devices; diving suits, divers' masks, ear plugs for divers, nose clips for divers, gloves for divers, breathing apparatus for underwater swimming; fire-extinguishing apparatus.; Paper and cardboard; printed matter; bookbinding material; photographs; stationery and office requisites, except furniture; adhesives for stationery or household purposes; drawing materials and materials for artists; paintbrushes; instructional and teaching materials; plastic sheets, films and bags for wrapping and packaging; printers' type, printing blocks.; Leather and imitations of leather; animal skins and hides; luggage and carrying bags; umbrellas and parasols; walking sticks; whips, harness and saddlery; collars, leashes and clothing for animals.; Clothing, footwear, headwear.; Games, toys and playthings; video game apparatus; gymnastic and sporting articles; decorations for Christmas trees.; Education; providing of training; entertainment; sporting and cultural activities.
DRAGON BALL SUPER (Serial No. 86950396), Registration No. 5514229, is a registered US trademark filed on Mar 23, 2016 by Kabushiki Kaisha Shueisha. This trademark covers Class 009 (Electronics, software & scientific instruments), Class 016 (Paper goods, books & stationery), Class 018 (Leather goods, bags & accessories), Class 025 (Clothing, footwear & headgear), Class 028 (Games, toys & sporting goods), Class 041 (Education & entertainment services).
First use anywhere: Jul 25, 2017
First use in commerce: Jul 25, 2017
Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity; apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable multimedia files, computer software, blank digital or analogue recording and storage media; mechanisms for coin-operated apparatus; cash registers, calculating devices; computers and computer peripheral devices; diving suits, divers' masks, ear plugs for divers, nose clips for divers, gloves for divers, breathing apparatus for underwater swimming; fire-extinguishing apparatus.
First use anywhere: Sep 26, 2017
First use in commerce: Sep 26, 2017
Paper and cardboard; printed matter; bookbinding material; photographs; stationery and office requisites, except furniture; adhesives for stationery or household purposes; drawing materials and materials for artists; paintbrushes; instructional and teaching materials; plastic sheets, films and bags for wrapping and packaging; printers' type, printing blocks.
First use anywhere: Apr 04, 2018
First use in commerce: Apr 04, 2018
Leather and imitations of leather; animal skins and hides; luggage and carrying bags; umbrellas and parasols; walking sticks; whips, harness and saddlery; collars, leashes and clothing for animals.
First use anywhere: Jul 20, 2017
First use in commerce: Jul 20, 2017
Clothing, footwear, headwear.
First use anywhere: May 02, 2017
First use in commerce: May 02, 2017
Games, toys and playthings; video game apparatus; gymnastic and sporting articles; decorations for Christmas trees.
First use anywhere: Jan 17, 2017
First use in commerce: Jan 17, 2017
Education; providing of training; entertainment; sporting and cultural activities.
This description is as filed with the USPTO and defines the scope of trademark protection.
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